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AI Insights · Timothy · April 2025

Top Slime Games on Android in Denmark: Q1 2025 Performance

Explore the performance trends of the top five slime games on Android in Denmark during Q1 2025, highlighting key metrics such as downloads, revenue, and active users.

Top Slime Games on Android in Denmark: Q1 2025 Performance

In the first quarter of 2025, the Android platform in Denmark saw interesting trends among the top slime games. Here's a breakdown of their performances based on data from Sensor Tower.

My Talking Slimy Slime Pet Cat from Pixeland OU started the quarter with weekly revenue around $84, but experienced a decline, ending March with $31. Downloads fluctuated slightly, peaking at 78 in early January before settling to 31 by the end of March. Active users started at 402 and gradually reduced to 319.

Super Big Slime: Black Hole 3D by Supercent, Inc. had a notable increase in downloads, from 101 at the start to 213 in early March. Revenue varied, with a high of $36 mid-January and $14 at the end of March. Active users rose to 2955 in mid-March before slightly declining to 2643.

Fluid Simulation from DoGreat Technologies saw revenue beginning in February, reaching a peak of $15. Downloads peaked at 122 early February and dropped to 21 by the end of the quarter. The app maintained a strong active user base, peaking at 285 in February.

Bruno – My Talking Slime Pet by Dramaton experienced a download peak of 299 at the start, declining to 99 by March's end. Revenue showed sporadic increases, peaking at $19 mid-March. Active users started at 2196 and ended at 1882.

Squishy Slime Maker For Kids from Pazu Games had minimal download activity, with revenue peaking at $18 early January. Active users showed a steady decline, starting at 116 and ending at 87.

For more detailed insights and data on these applications, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025